Mumbai-based Global eSports has raised an undisclosed amount in its seed funding round from incubator and accelerator Venture Catalysts.
The new funding will enable the company to capitalise on the growing popularity of online gaming in Asia, which has more than 50% of the world’s players and audience in e-sports, an official statement said.
Global eSports was founded in November 2018 by Rushindra Sinha and Mohit Israney. The company owns teams, creates content, organises tournaments, hosts events online and offline and sells merchandise.
With more than 75 people including teams, managers, coaches, support staff and the management team, Global eSports has two training facilities and boot camps - one in Seoul, South Korea and the other in Mumbai. The company has 12 e-sports teams spread across nine game titles with players from over 12 countries.
“Our endeavour has always been to showcase the depth and expertise of e-sports present in the Indian audiences. This investment from VCats is a move in this direction and is bringing us closer to our goal of putting India on the e-sports global map. India is in its very nascent phase and we are perfectly poised to shape and mould the future of e-sports in India for generations to come and we wish to really develop the space at a grassroots level in India while slowly establishing dominance in both Asia and the rest of the world,” said Sinha.
“We’re hoping this opens up the entire ecosystem of e-sports and gaming content in India. The potential we see in this space is remarkable and GE has managed to make a huge mark in a very short time,” said Anuj Golecha, co-founder, Venture Catalysts.