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Sony unveils PlayStation VR2 headset

Sony unveils PlayStation VR2 headset
23 Feb, 2022
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Sony Interactive Entertainment has released the first look of its PlayStation VR2, which is being positioned as the next-generation virtual reality headset inspired by the looks of the PS5 family of products. The prices and launch details of the products are yet to be revealed by the company.

Last month, Sony had announced its VR2 headset and Sense controller. The next-generation headset from the Japanese company, PlayStation VR 2, requires a PlayStation 5 console. 

The VR headset has a 4K HDR visual experience, a 110-degree field of view and a frame rate of 90-120Hz on an OLED display. While borrowing its cues from the original PS VR (launched in 2016), reports suggest that the new version has gone for a few updates such as a lens adjustment dial, a new vent design, trimmed weight, etc. 

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The PSVR2 headset is also equipped with inside-out tracking, wherein cameras are integrated with the headset. Sony also claimed that the rounded design of the headset is intended for enhanced comfort as it is meant to have constant human contact, just like the rounded edges of the DualSense controller and the Pulse 3D headset.

“Today, I am especially pleased to reveal the stunning new design of our next-generation VR headset, PlayStation VR2, together with an updated and final design image of our PlayStation VR2 Sense controller,” Hideaki Nishino, the Senior Vice President, Platform Experience, said in a blog post.

He further added, “You’ll notice the PS VR2 headset has a similar shape as the PS VR2 Sense controller, taking on a matching orb look.” 

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The headset carries a similar white and black design and colour language as the PlayStation 5, suggested images. 

“Our goal is to create a headset that will not only become an attractive part of your living room decor but will also keep you immersed in your game world, to the point where you almost forget you are using a headset or controller. That’s why we paid very close attention to the ergonomics of the headset and conducted extensive testing to ensure a comfortable feel for a variety of head sizes,” Nishino further added.